![]() □️ Melee lack a little bit of impact (express by enemies animation, sound, visual design) □ □ Range is way, WAY easier than melee, enemies take 1/5 or 1/6 of your hp per hit, you feel much more safer at range. Differents classes are fun to try out, meta progression is fun. For the price the production value is quite nice, graphic, fighting gameplay and loot cycle is enjoyable Nice Roguelite dungeon explore with meta progression to get some hours of quick fun. ![]()
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